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RISING LAVA 🔥

RISING LAVA 🔥

A Roblox experience owned by lol game22.

ObbyENlavaparkourprizes

RISING LAVA is an obby experience created on 2025-06-08. It has recorded 943,059 lifetime visits and 6,6548 favorites. The title holds a 96% like percentage. Currently, zero users are playing the game. The description indicates gameplay involves avoiding rising lava to reach the end for prizes.

Description (written by the developer; not a statement by this register)

Avoid the rising lava and reach the end many prizes await you at the end. Tags: Lava, Parkour, Easy

Last updated by the developer 10 Oct 2025, 15:37 UTC.

0
playing (measured 10 Aug 2026, 19:20 UTC)
943,059
lifetime visits
96%
liked (3,010 👍 / 141 👎)
66,601
favourites (70.6 per 1k visits)
8 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOLDEN FLYING CARPET
349 R$
JETPACK
299 R$
Minigun
289 R$
FLY
149 R$
LASER GUN
129 R$
ULTRA COIL
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome528,582 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 October 2026 — 96 % liked2 November 2026 — 96 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 19:0696no change
3 Oct 2026, 19:0296no change
14 Aug 2026, 16:0496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.