👾FNAF: Scary Nights💀
A Roblox experience owned by ux7sda's groupppp.
HorrorENhorrorsurvivalFNAF
Description (written by the developer; not a statement by this register)
Can You Survive 5 Nights At Freddy's? 🔦🤔 ⚠️Expect bugs and glitches Are you ready for pure horror and coop survival? 🐻👥 Remember that feeling of absolute terror when you are too afraid to even look at the cameras? 🥶👁️ Listen closely to every single sound, monitor the rooms, and never trust the darkness in the corridors... Someone is watching you. 🎧🚪 Last Update: Five Night's at Freddy's 2😈 NEWS: FNAF 2 is a little too buggy and glitchy right now! I will try to fix it as soon as possible❗
Last updated by the developer 25 Aug 2026, 02:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 12:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 20 Oct 2026, 15:21 | 100 | no change |
| 31 Aug 2026, 12:17 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.