Barely Balanced
A Roblox experience owned by Vysli's Producktions.
SimulatorENstackingco-opphysics
Barely Balanced is a simulator experience created on 2025-06-09. It has accumulated 1,366,411 lifetime visits and 6,345 favorites. The game holds an 87% like percentage. Currently, zero players are active. The description indicates cooperative gameplay involving stacking random items to reach maximum height across themed worlds.
Description (written by the developer; not a statement by this register)
Work together with players in your server to stack random items everyone gets as high as possible to reach the top! -Click to place the item you're holding and click any item to pick it up -Update Log- ~ Added 2 new themes in the second world ~ Added 2 new items in the second world ~ Added helpful UI tutorial first time getting items at spawn ~ Added helpful signs at the begginging of every theme in first world ~ Extended the Altitude value higher ~ Bug fixes !!NOTICE!! This game is made by Vysli, a solo dev. Please be patient and expect some delays between updates. I'm trying my best to stay on track! Make sure to join the server!
Last updated by the developer 7 Aug 2026, 17:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:04 | 87 | no change |
| 14 Aug 2026, 13:03 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.