Final Destination: HQ Collapse
A Roblox experience owned by Sky View Tower.
AdventureENsurvivalphysics-baseddisaster
Final Destination: HQ Collapse is an adventure experience created on 2025-06-09. It has accumulated 17,637,841 lifetime visits and 90,970 favorites. Currently, 247 users are playing. The experience holds a 71% like percentage. The description notes a collapse mechanic occurring after 40 seconds.
Description (written by the developer; not a statement by this register)
💥 The collapse begins after 40 seconds and regen after 190 seconds Welcome to the grand opening of the all-new Roblox HQ - rushed into service five months ahead of schedule. Despite its sleek design and towering presence, hidden flaws lie beneath the surface. With safety corners cut and systems barely tested, it was only a matter of time before something went terribly wrong... CTRLs for PC users! R = Ragdoll Shift = Sprint You and dozens of others were invited to the glass observation bridge - the highlight of the HQ - to celebrate the grand opening... until the glass cracked beneath your feet. Now the entire structure is falling apart around you. Will you survive the catastrophic downfall of the HQ, or become part of its tragic legacy?
Last updated by the developer 24 Aug 2026, 01:18 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 16:50 | 252 | -31 |
| 4 Sept 2026, 15:50 | 283 | -11 |
| 4 Sept 2026, 14:50 | 294 | +39 |
| 4 Sept 2026, 13:50 | 255 | -4 |
| 4 Sept 2026, 12:50 | 259 | +37 |
| 4 Sept 2026, 11:50 | 222 | +19 |
| 4 Sept 2026, 10:50 | 203 | +78 |
| 4 Sept 2026, 09:50 | 125 | +16 |
| 4 Sept 2026, 08:50 | 109 | -9 |
| 4 Sept 2026, 07:50 | 118 | -20 |
| 4 Sept 2026, 06:50 | 138 | no change |
| 4 Sept 2026, 05:50 | 138 | -99 |
| 4 Sept 2026, 04:50 | 237 | -62 |
| 4 Sept 2026, 03:50 | 299 | -77 |
| 4 Sept 2026, 02:50 | 376 | -13 |
| 4 Sept 2026, 01:50 | 389 | -14 |
| 4 Sept 2026, 00:50 | 403 | +60 |
| 3 Sept 2026, 23:50 | 343 | +36 |
| 3 Sept 2026, 22:50 | 307 | -50 |
| 3 Sept 2026, 21:50 | 357 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 16:50 | 71 | no change |
| 4 Sept 2026, 15:50 | 71 | no change |
| 4 Sept 2026, 14:50 | 71 | no change |
| 4 Sept 2026, 13:50 | 71 | no change |
| 4 Sept 2026, 12:50 | 71 | no change |
| 4 Sept 2026, 11:50 | 71 | no change |
| 4 Sept 2026, 10:50 | 71 | no change |
| 4 Sept 2026, 09:50 | 71 | no change |
| 4 Sept 2026, 08:50 | 71 | no change |
| 4 Sept 2026, 07:50 | 71 | no change |
| 4 Sept 2026, 06:50 | 71 | no change |
| 4 Sept 2026, 05:50 | 71 | no change |
| 4 Sept 2026, 04:50 | 71 | no change |
| 4 Sept 2026, 03:50 | 71 | no change |
| 4 Sept 2026, 02:50 | 71 | no change |
| 4 Sept 2026, 01:50 | 71 | no change |
| 4 Sept 2026, 00:50 | 71 | no change |
| 3 Sept 2026, 23:50 | 71 | no change |
| 3 Sept 2026, 22:50 | 71 | no change |
| 3 Sept 2026, 21:50 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.