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Lemon Pie Premier Sword Fighting Facility Fairzone

Lemon Pie Premier Sword Fighting Facility Fairzone

A Roblox experience owned by L.P.S.F..

Fighting & PvPENcompetitivehockey rinkauto-clicker

Description (written by the developer; not a statement by this register)

Welcome to the Lemon Pie Premier Sword Fighting Facility Fairzone! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ This is a flat, no-frills Fairzone set inside a standard hockey rink — perfect for clean and competitive swordfighting. An added twist: there's a puck in play. If your team scores it into the opposing goal, you'll earn a +100 second score boost. Simple, strategic, and great for the bottom frags that aren't useful for anything else. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ The rules are simple... 𐂐 1:1 Ratio, numbers discussed 𐂐 Mercs, Glitching, Exploiting, Degeneracy not permitted 𐂐 Any ping above 235 is prohibited 𐂐 Puck cannot be taken out of play (thank RTDF) 𐂐 Any suspicious players will be removed and clips will be provided if we feel like it 𐂐 Regular clanning rules apply, please use common sense. Don't be annoying! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ R to Auto-Click. Message Butter+ to schedule, or wait until we plead for an event. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 😈 "Sliced by the lemon... Humbled by the pie..." 😈

Last updated by the developer 8 Aug 2025, 01:20 UTC.

0
playing (measured 15 Aug 2026, 12:50 UTC)
831
lifetime visits
83%
liked (5 👍 / 1 👎)
2
favourites (2.4 per 1k visits)
9 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to LPPSFFF! · welcome324 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.