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Beast Mode! 💥 [2 Player Obby]

Beast Mode! 💥 [2 Player Obby]

A Roblox experience owned by Best Obbys With Friends.

ObbyEN2-player co-opfireball combatstomping mechanic

Beast Mode! 💥 [2 Player Obby] is an obby experience created on 2025-06-09. It has accumulated 8,153,506 lifetime visits and 174,939 favorites. Currently, 37 players are active. The experience holds an 87% like percentage. The description highlights two-player cooperative gameplay involving stomping and fireballs across two distinct worlds.

Description (written by the developer; not a statement by this register)

GO BEAST MODE!!! 🎯🤯 Finish the two worlds by stomping or throw fireballs to break objects 💥💣 🔥 Player 1 throws fireballs 🚶‍♂️ Player 2 drives and stomps 🏙️ WORLD 1: Stomp through a sprawling highway 🌳 WORLD 2: Explore a giant tree village Collect coins to earn clean skins & prove you're GOATED LIKE & FAV for updates every week!

Last updated by the developer 28 Jun 2026, 17:34 UTC.

37
playing (measured 10 Aug 2026, 16:33 UTC)
8,153,506
lifetime visits
87%
liked (3,911 👍 / 567 👎)
175,698
favourites (21.5 per 1k visits)
9 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Access
2,499 R$
Infinite Revives
699 R$
Shadow Kaiju
499 R$
Momoguro Kaiju
499 R$
2x Coins
399 R$
Pastel Kaiju
329 R$
Hydra Kaiju
299 R$
Dragon Ball
299 R$
Lava Kaiju
199 R$
Poison Ball
199 R$
Pink Fire Ball
149 R$
Lightning Kaiju
149 R$
VIP
99 R$
Starter Pack
89 R$
Lightning Ball
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,346,843 · 100.0% win
Beat First Stage · progression3,565,595 · 100.0% win
Get your first beast · collection171,880 · 12.6% win
Halfway Badge · progression63,958 · 5.7% win
Get your first shoot effect · collection45,220 · 2.8% win
Beat World 1 · progression10,977 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:4687no change
13 Aug 2026, 21:4687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.