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[πŸƒ] Divine Cards

[πŸƒ] Divine Cards

A Roblox experience owned by No P2W Studios.

Card & boardENturn-basedcard collectionpvp

Description (written by the developer; not a statement by this register)

Welcome to the world of Divine cards, a game where your sole purpose is to collect as many powerfull cards as you can to DESTROY players in a turn based ranked pvp scene and climb up the ranks! FAQ: -> You can roll a random card every 2 hours at the card gatcha. -> Every card is unique and has separate passives, and in-match abilities. -> Card Stock dealer restocks every 5 minutes, rare cards have a lower chance of spawning. [NOTE: THE GAME IS ONLY AVAILABLE FOR 16+ AS OF NOW DUE TO ROBLOX'S NEW 500 PLAYER RULE! ]

Last updated by the developer 19 Aug 2026, 13:50 UTC.

0
playing (measured 19 Aug 2026, 15:06 UTC)
1,657
lifetime visits
100%
liked (9 πŸ‘ / 0 πŸ‘Ž)
9
favourites (5.4 per 1k visits)
9 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Double EXP
109 R$
15% More Cash
79 R$
2X Walk Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10019 August 2026 β€” 100 % liked29 August 2026 β€” 100 % liked8 October 2026 β€” 100 % liked18 October 2026 β€” 100 % liked19 August 202618 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 15:08100no change
8 Oct 2026, 15:08100no change
29 Aug 2026, 15:07100no change
19 Aug 2026, 15:06100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.