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[πŸ’Ž] Giant Lifting Simulator

[πŸ’Ž] Giant Lifting Simulator

A Roblox experience owned by InfCube Official Community.

SimulatorENincrementalbody growthrebirths

[πŸ’Ž] Giant Lifting Simulator is a simulator experience created on 2025-06-09. It has recorded 2,914,888 lifetime visits and 108,265 favorites. Currently, 20 users are playing. The game holds a 96% like percentage. The description highlights mechanics involving growth, rebirths, and weight lifting to increase size and strength within the Roblox platform.

Description (written by the developer; not a statement by this register)

πŸ’ͺ Welcome to Giant Lifting Simulator! πŸ’ͺ Grow beyond limits... become the strongest on Roblox! β€’ πŸ“ˆ Endless growth! Keep getting bigger until Roblox can’t handle it 😎 β€’ ♻️ Rebirths = more power! Each rebirth boosts your growth multiplier πŸ’₯ β€’ πŸš€ First run takes time But every rebirth makes progress faster and easier! πŸš€ β€’ πŸ” Higher rebirths = higher max size The more you rebirth, the bigger you can become! πŸ’« πŸ”“ Unleash your real size, become a titan and see how far you can go! πŸ‘‘ πŸ”₯ Lift weights to become bigger & stronger! πŸ‘‘ Sell your muscle for coins and become richer! ✨ Buy better weights to upgrade your body! πŸ’° Make sure to Join our group, 🀩 Favorite and πŸ‘ Like the game! https://www.roblox.com/groups/36090039

Last updated by the developer 27 Jul 2026, 22:49 UTC.

20
playing (measured 10 Aug 2026, 15:46 UTC)
2,914,888
lifetime visits
96%
liked (10,088 πŸ‘ / 455 πŸ‘Ž)
109,362
favourites (37.5 per 1k visits)
9 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4614first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x3 Hatch
199 R$
Auto Sell & Buy
199 R$
Double Fame
179 R$
Double Boost Storage
179 R$
Double Strength
179 R$
Double Gems
179 R$
+2 Pets Equip
129 R$
Fast Lifter
129 R$
Conceal Power
129 R$
Auto Hatch
99 R$
+100 Pets Storage
89 R$
+1 Pet Equip
79 R$
VIP
49 R$
Auto Clicker
49 R$
Double Strength Every 10 Lifts
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome988,693 Β· 39.8% win
VIP Β· other5,451 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 β€” 96 % liked24 August 2026 β€” 96 % liked3 September 2026 β€” 96 % liked13 September 2026 β€” 96 % liked23 September 2026 β€” 96 % liked3 October 2026 β€” 96 % liked13 October 2026 β€” 96 % liked23 October 2026 β€” 96 % liked2 November 2026 β€” 96 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 06:1996no change
23 Oct 2026, 06:1896no change
13 Oct 2026, 06:1796no change
3 Oct 2026, 06:1696no change
23 Sept 2026, 06:1696no change
13 Sept 2026, 06:1596no change
3 Sept 2026, 06:0896no change
24 Aug 2026, 06:0796no change
14 Aug 2026, 06:0696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.