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[πŸ’Ž] Giant Lifting Simulator

[πŸ’Ž] Giant Lifting Simulator

A Roblox experience owned by InfCube Official Community.

SimulatorENincrementalbody growthrebirths

[πŸ’Ž] Giant Lifting Simulator is a simulator experience created on 2025-06-09. It has recorded 2,914,888 lifetime visits and 108,265 favorites. Currently, 20 users are playing. The game holds a 96% like percentage. The description highlights mechanics involving growth, rebirths, and weight lifting to increase size and strength within the Roblox platform.

Description (written by the developer; not a statement by this register)

πŸ’ͺ Welcome to Giant Lifting Simulator! πŸ’ͺ Grow beyond limits... become the strongest on Roblox! β€’ πŸ“ˆ Endless growth! Keep getting bigger until Roblox can’t handle it 😎 β€’ ♻️ Rebirths = more power! Each rebirth boosts your growth multiplier πŸ’₯ β€’ πŸš€ First run takes time But every rebirth makes progress faster and easier! πŸš€ β€’ πŸ” Higher rebirths = higher max size The more you rebirth, the bigger you can become! πŸ’« πŸ”“ Unleash your real size, become a titan and see how far you can go! πŸ‘‘ πŸ”₯ Lift weights to become bigger & stronger! πŸ‘‘ Sell your muscle for coins and become richer! ✨ Buy better weights to upgrade your body! πŸ’° Make sure to Join our group, 🀩 Favorite and πŸ‘ Like the game! https://www.roblox.com/groups/36090039

Last updated by the developer 27 Jul 2026, 22:49 UTC.

20
playing (measured 10 Aug 2026, 15:46 UTC)
2,914,888
lifetime visits
96%
liked (10,090 πŸ‘ / 455 πŸ‘Ž)
109,293
favourites (37.5 per 1k visits)
9 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4614first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

x3 Hatch
199 R$
Auto Sell & Buy
199 R$
Double Fame
179 R$
Double Boost Storage
179 R$
Double Strength
179 R$
Double Gems
179 R$
+2 Pets Equip
129 R$
Fast Lifter
129 R$
Conceal Power
129 R$
Auto Hatch
99 R$
+100 Pets Storage
89 R$
+1 Pet Equip
79 R$
VIP
49 R$
Auto Clicker
49 R$
Double Strength Every 10 Lifts
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome988,099 Β· 39.3% win
VIP Β· other5,451 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most β†’

Like ratio over time

Growth

9614 August 2026 β€” 96 % liked24 August 2026 β€” 96 % liked3 September 2026 β€” 96 % liked13 September 2026 β€” 96 % liked23 September 2026 β€” 96 % liked3 October 2026 β€” 96 % liked13 October 2026 β€” 96 % liked23 October 2026 β€” 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:1896no change
13 Oct 2026, 06:1796no change
3 Oct 2026, 06:1696no change
23 Sept 2026, 06:1696no change
13 Sept 2026, 06:1596no change
3 Sept 2026, 06:0896no change
24 Aug 2026, 06:0796no change
14 Aug 2026, 06:0696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.