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[USBM] Basic Military [UNDER CONSTRUCTION]

[USBM] Basic Military [UNDER CONSTRUCTION]

A Roblox experience owned by [USBM] United States Basic Military.

RoleplayENmilitary simulationroleplayunder construction

Description (written by the developer; not a statement by this register)

Welcome to Basic Military! Join our group to rank up within the Military. We are currently hire people that can lead the Divisions and Units below, Secret Service United States Marine Corps United States Navy United States Air Force Special Operations Command Homeland Security Coast Guard Join our communications server to learn more about our Military. It will be linked on the group also on our game page. We are also hiring Staff to moderate our game so if you want a position then you would have to join our communications server to apply.

Last updated by the developer 9 Aug 2026, 21:35 UTC.

0
playing (measured 13 Aug 2026, 05:00 UTC)
2,712
lifetime visits
94%
liked (33 👍 / 2 👎)
11
favourites (4.1 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Staff Sergeant
488 R$
Secret Service
399 R$
test
300 R$
Military Police (Guest)
200 R$
Corporal
100 R$
Base Access
75 R$
Pistol
55 R$
Donation
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner! · other79 · 0.00% win
Welcome · welcome31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.