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Easy Rainbow Obby! 🌈 (NEW)

Easy Rainbow Obby! 🌈 (NEW)

A Roblox experience owned by Tablet Studio.

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Description (written by the developer; not a statement by this register)

Welcome to the Easy Rainbow Obby! 🌈 Venture through this easy obby and be met with a ✨suprise✨ at the end! ⭐Please Like and Favorite for MORE Stages!⭐ Next Update at 25 Likes!⭐ 📈Update 1: Music + Progress Bar📈 🚩Stage Count: 22🚩 🚨Your Progress Saves🚨 *GROUP REWARD AT 100 GROUP MEMBERS* *rejoin or reset after buying a gamepass* (if it doesn't show up.) Tags: Rainbow, Obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy

Last updated by the developer 13 Jun 2025, 04:24 UTC.

0
playing (measured 15 Aug 2026, 15:06 UTC)
3,116
lifetime visits
88%
liked (14 👍 / 2 👎)
12
favourites (3.9 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
299 R$
Speed Coil
79 R$
Gravity Coil
79 R$
Body Swap Potion
49 R$
Food Bundle
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,529 · 0.00% win
Stage 51,450 · 0.00% win
Stage 10 · progression1,087 · 0.00% win
Stage 15 · progression960 · 0.00% win
Stage 20 · progression729 · 0.00% win
Stage 25 · progression0 · 0.00% win
Stage 30 · progression0 · 0.00% win
Stage 35 · progression0 · 0.00% win
Stage 40 · progression0 · 0.00% win
Stage 50 · progression0 · 0.00% win
Stage 45 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.