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I WANNA RUN AWAY! [MEME]

I WANNA RUN AWAY! [MEME]

A Roblox experience owned by MOE Games!.

SimulatorENmemesimulatoremote

Description (written by the developer; not a statement by this register)

🚨 "I WANNA RUN AWAY! [MEME]" 🚨 Become Chicken Adobo... or bring your own wild character to life. Escape the madness in the first-ever runaway meme simulator! 🎵 Featuring the legendary "Run Away" theme 🎥 Capture your epic escape for the world to see! 🛠️ Weekly updates packed with chaos and fun! 🛍️ Upcoming Features: ✨ Aura farming madness 💥 More Gear! 🚨 Join our group to drop your wildest ideas! 👍 Like the game if you’ve ever wanted to just... RUN. Tags: 写真, runaway meme, chicken adobo, emote, dance, viral, funny escape

Last updated by the developer 27 Jun 2025, 03:56 UTC.

0
playing (measured 10 Aug 2026, 23:18 UTC)
62,460
lifetime visits
90%
liked (413 👍 / 45 👎)
10,819
favourites (173.2 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA Slap Hand
599 R$
Private Server +
599 R$
Rainbow Magic Carpet!
499 R$
Sword!
399 R$
Basic Slap Hand
349 R$
Laser Gun!
299 R$
VIP
150 R$
BoomBox!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I WANNA RUN AWAY! · other38,698 · 0.00% win
RUN AWAY WITH A FRIEND! · social1 · 0.00% win
RUN AWAY ENJOYER · other0 · 0.00% win
DANCE EVENT SUPER STAR! · social0 · 0.00% win
FIND THE LOST CHICKENADOBO! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.