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Bee's Adventure

Bee's Adventure

A Roblox experience owned by The Buzzle Bees Journey.

SimulatorENfan gamebees journeysimulator

Description (written by the developer; not a statement by this register)

Welcome To Bees Adventure [Simulator] (BAS) You can collect pollen , defeat enemies , and exchange ur pollen to honey, and are able to use said honey for new equipment! Talk to NPCs, deliver many things, and find new and possibly unique stuff! A Fan game of bees journey Early Access to the final part of this update before it goes to the wiken studios version Use Code "RebootTwoBoot", "GetTheInvitesGoing", "SomeDayJellyDay", "JellyAndGel" Got any bugs you found? or maybe encountered a issue with buying robux items? Or something along the lines... of a OVERSIGHT~? Join the community server and make a ticket! it takes little to no time to file one and to wait for its fixure! Play the Original Bees Journey Here: https://www.roblox.com/games/109377946012075/Bees-Journey-Simulator Game Beta 1.75v

Last updated by the developer 19 Aug 2026, 18:19 UTC.

0
playing (measured 21 Aug 2026, 18:23 UTC)
1,843
lifetime visits
96%
liked (25 👍 / 1 👎)
24
favourites (13.0 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 18:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Convert Rate
125 R$
x2 Pollen From Tool
100 R$
x2 Pollen From Bees
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gel To Gelation. · collection0 · 0.00% win
Jelly Wonders · collection0 · 0.00% win
Working Hard, Or Hardly Working? · collection0 · 0.00% win
To Reap Pollen & Benefits · collection0 · 0.00% win
First Silver Badge · other0 · 0.00% win
Welcoming Gift · welcome0 · 0.00% win
First Gold Badge · other0 · 0.00% win
First Diamond Badge · other0 · 0.00% win
First Platinum Badge · other0 · 0.00% win
Champion's Reign · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

961009821 August 2026 — 100 % liked20 September 2026 — 100 % liked20 October 2026 — 96 % liked21 August 202620 October 2026
3 measurements spanning 60 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 18:3596-4
20 Sept 2026, 18:32100no change
21 Aug 2026, 18:23100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.