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IMPOSSIBLE NO JUMP OBBY!

IMPOSSIBLE NO JUMP OBBY!

A Roblox experience owned by Spawnpointt Studios.

ObbyENno jump mechanichigh difficultyparkour

Description (written by the developer; not a statement by this register)

Welcome to Impossible No Jump Obby! Premium benefits: double skips Tags: obby, adventure, difficulty chart, parkour, no jump, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme, difficult, difficulty chart obby, dco, parkour, no jump obby, adventure, easy, hard, rage, obby, stages

Last updated by the developer 11 Jan 2026, 12:27 UTC.

0
playing (measured 22 Aug 2026, 14:15 UTC)
9,944
lifetime visits
81%
liked (29 👍 / 7 👎)
474
favourites (47.7 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN [SALE]
10,000 R$
Enable Jumping
200 R$
VIP
199 R$
Easy Mode
100 R$
FLYING CARPET
99 R$
SLAP
79 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,512 · 0.00% win
Effortless · progression3,601 · 0.00% win
Easy · progression2,105 · 0.00% win
Normal · progression1,544 · 0.00% win
Medium · progression987 · 0.00% win
First Rebirth · progression174 · 0.00% win
Meet The Owner · other52 · 0.00% win
Difficult0 · 0.00% win
Hard0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.