[UPDATE] Break Rocks
A Roblox experience owned by Breaking Rocks.
SimulatorENminingcave explorationitem fusion
Description (written by the developer; not a statement by this register)
Get ready to break rocks 🪨⛏️ Explore a vast cave, destroy and mine through challenges, and discover cool and unique items! Choose your favorite style of tool, whether it's the chisel, the pickaxe, or the hammer! x2 Luck on weekends! 50 likes reached! Code: 50LIKES 100 likes reached! Code: 100LIKES 1,000 likes reached! Code: 1KLIKES Next code at 5,000 likes! [Update Notes - 7/20/2025] - NEW SPIDER DEN AREA! - New questlines! - Spider tools! - Fusion! Fuse items to tools to make the tools stronger! - Daily/Weekly quest board - Potions! - Stash - store items you don't want taking up inventory space! - New Mythic rarity! - Bug fixes
Last updated by the developer 31 Jul 2026, 08:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:53 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.