[DCO] MZ's Difficulty Chart Obby [Update 2]
A Roblox experience owned by OmarDiz Army.
ObbyENparkourdifficulty chartobby
Description (written by the developer; not a statement by this register)
🎉 Welcome to MZ's Obby! 🧗♂️✨ 🌟 [BETA Version] – Second Major Update! 🌟 🎆 Happy 4th of July! 🇺🇸 Celebrate with some obby action! 🛠️ What's New in This Update: 🚀 Infinite Jump Coil Gamepass now available! 🖐️ Slap Hand Gamepass added for chaotic fun! 🎨 UI tweaks for a cleaner, smoother experience. 🌀 Zone structure updated: 📍 The first 5 zones now have 20 levels each 📍 All zones beyond that will have 10 levels each 👌🏻111 Levels 💡 Gameplay Tips: 🔁 Press R to instantly reset your character. 💬 Type help in chat if you need assistance – our staff is here to help! 💎 Premium players get their own exclusive Halo and free stage skips 🧠 Challenge yourself, beat every stage, and become a pro! 🎮 Bring your friends and race to the top! 💖 Thanks for playing – even more updates are coming soon! 🌈 Don’t forget to Favorite ⭐ and Like 👍 to support us!
Last updated by the developer 30 Jun 2026, 19:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 21:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.