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[DCO] MZ's Difficulty Chart Obby [Update 2]

[DCO] MZ's Difficulty Chart Obby [Update 2]

A Roblox experience owned by OmarDiz Army.

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Description (written by the developer; not a statement by this register)

🎉 Welcome to MZ's Obby! 🧗‍♂️✨ 🌟 [BETA Version] – Second Major Update! 🌟 🎆 Happy 4th of July! 🇺🇸 Celebrate with some obby action! 🛠️ What's New in This Update: 🚀 Infinite Jump Coil Gamepass now available! 🖐️ Slap Hand Gamepass added for chaotic fun! 🎨 UI tweaks for a cleaner, smoother experience. 🌀 Zone structure updated: 📍 The first 5 zones now have 20 levels each 📍 All zones beyond that will have 10 levels each 👌🏻111 Levels 💡 Gameplay Tips: 🔁 Press R to instantly reset your character. 💬 Type help in chat if you need assistance – our staff is here to help! 💎 Premium players get their own exclusive Halo and free stage skips 🧠 Challenge yourself, beat every stage, and become a pro! 🎮 Bring your friends and race to the top! 💖 Thanks for playing – even more updates are coming soon! 🌈 Don’t forget to Favorite ⭐ and Like 👍 to support us!

Last updated by the developer 30 Jun 2026, 19:28 UTC.

0
playing (measured 22 Aug 2026, 21:50 UTC)
716
lifetime visits
74%
liked (14 👍 / 5 👎)
8
favourites (11.2 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 21:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Jump Coil
1,250 R$
Slap Hand
899 R$
VIP
185 R$
Gravity Coil
125 R$
Speed Coil
99 R$
Healing Coil
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the owners · social64 · 0.00% win
Peter Griffin · collection11 · 0.00% win
Beaten MrNoob's Tower V1 · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.