Punch Brainrots
A Roblox experience owned by Habit Games!.
SimulatorENbrainrotclickersimulator
Punch Brainrots is a simulator experience created on 2025-06-11. The game has recorded 996,985 lifetime visits and 104,179 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The title combines clicker, simulator, and race mechanics within its genre classification.
Description (written by the developer; not a statement by this register)
Welcome to Punch Brainrots! Play now to unlock brainrot characters like Tralalero, Tung Tung Sahur and more! Gain power and grow stronger to win! 🎁 Use Code "welcome" for free items! 🖱️ Train to gain power! ⭐ Rebirth and upgrade to increase power! 🍲 Find and collect boosts in the world! 🖱️ Grow stronger by tapping 👊Upgrade and craft equipment! ⭐Discover and collect 100+ Pets! 🌎 EXPLORE new worlds! Battle enemies and click fast to gain power in this Brainrot game which combines clicker, simulator, and race features! Fight the world and create your own Adventure while you get stronger! Updates every week! Want to farm enemies in peace? Private servers are FREE! Premium players get +20% gems +10% luck! 👍 CODE AT 1000 LIKES! ❤️❤️
Last updated by the developer 17 Nov 2025, 13:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:45 | 94 | no change |
| 14 Aug 2026, 15:36 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.