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Island Railway|Railroad Metaverse Game [Ver. β0.76]

Island Railway|Railroad Metaverse Game [Ver. β0.76]

A Roblox experience owned by - !ASEAN! 誹謗中傷及び攻撃的投稿対策専門チーム -.

SimulatorENrailroad simulationJapan Railways themeroleplay

Description (written by the developer; not a statement by this register)

This game is a railroad meta game based on the theme of the Japan Railways. You can freely choose between the four drivers, helmsman, station worker, and riders. The game is in development. Please report any bugs in the community. You can use the following materials in this place: :BVE Workshop Audio Material/Universal Instrument Image Material :Free voice material

Last updated by the developer 18 Jul 2026, 04:37 UTC.

0
playing (measured 11 Aug 2026, 00:32 UTC)
450,110
lifetime visits
48%
liked (418 👍 / 454 👎)
1,157
favourites (2.6 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome40,095 · 98.6% win
??? · other15,593 · 0.00% win
GROUP MEMBER · social1,897 · 11.0% win
Meet the Owner · other757 · 0.00% win
??? · other315 · 0.00% win
I'll call you. (Butcher) · other67 · 0.00% win
Be careful. · other51 · 0.00% win
??? · other43 · 0.00% win
OH YOU GUYS, JUST NOW, WHEN YOU FINISHED, YOU DIDN'T COME TO THE BATH, DID YOU? · secret42 · 0.00% win
For Badge Test · other41 · 0.00% win
HEALING JPN · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4814 August 2026 — 48 % liked14 September 2026 — 48 % liked24 September 2026 — 48 % liked4 October 2026 — 48 % liked14 October 2026 — 48 % liked24 October 2026 — 48 % liked14 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:4848no change
14 Oct 2026, 01:4648no change
4 Oct 2026, 01:3948no change
24 Sept 2026, 01:3548no change
14 Sept 2026, 00:0448no change
14 Aug 2026, 22:0148first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.