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Murderer VS Sheriff

Murderer VS Sheriff

A Roblox experience owned by Pyramids' Studio.

Fighting & PvPENduelcombatleaderboard

Murderer VS Sheriff is a fighting-pvp Roblox experience created on 2025-06-11. It currently has 285 players online. The game has accumulated 44,486,488 lifetime visits and 964,336 favorites. User engagement metrics show an 80% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Murderer VS Sheriff! A dueling game where precision and strategy are required. Challenge others to duels, improve your skills, and rise to the top of the leaderboard. 💡 How to Play: - Challenge others to duels. - Improve your skills and stats. - Be among the first on the leaderboard. 🎌 Any method of cheating will result in a permanent ban ⚠️ 👍 Click "Like" if you like the game.

Last updated by the developer 30 Oct 2026, 19:12 UTC.

387
playing (measured 1 Nov 2026, 01:50 UTC)
44,826,503
lifetime visits
80%
liked (8,171 👍 / 2,092 👎)
964,336
favourites (21.5 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1681,16066438711 October 20261 November 2026
500 measurements spanning 21 days, net -238. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–1,309 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 01:50387+35
1 Nov 2026, 00:50352-34
31 Oct 2026, 23:50386-36
31 Oct 2026, 22:50422-62
31 Oct 2026, 21:50484-167
31 Oct 2026, 20:50651-133
31 Oct 2026, 19:50784-18
31 Oct 2026, 18:50802-81
31 Oct 2026, 17:50883-151
31 Oct 2026, 16:501,034+94
31 Oct 2026, 15:50940-122
31 Oct 2026, 14:501,062+65
31 Oct 2026, 13:50997+124
31 Oct 2026, 12:50873-16
31 Oct 2026, 11:50889+51
31 Oct 2026, 10:50838+96
31 Oct 2026, 09:50742-4
31 Oct 2026, 08:50746+62
31 Oct 2026, 07:50684+38
31 Oct 2026, 06:50646first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kingy Pack
199 R$
Peacock Pack
199 R$
Devil Pack
199 R$
Jelly Pack
199 R$
Elctro Pack
199 R$
Midnight Pack
199 R$
Demon Pack
99 R$
Demon Gun
99 R$
Demon Scythe
99 R$
VIP
99 R$
2x Xp
69 R$
2x Money
69 R$
2x Coins
59 R$
2x Vote
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,782,298 · 84.4% win
Welcome Back! · welcome4,671,812 · 31.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798079.521 August 20261 November 2026
1699 measurements spanning 71 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1699
Measured (UTC)% likedChange
1 Nov 2026, 01:5080no change
1 Nov 2026, 00:5080no change
31 Oct 2026, 23:5080no change
31 Oct 2026, 22:5080no change
31 Oct 2026, 21:5080no change
31 Oct 2026, 20:5080no change
31 Oct 2026, 19:5080no change
31 Oct 2026, 18:5080no change
31 Oct 2026, 17:5080no change
31 Oct 2026, 16:5080no change
31 Oct 2026, 15:5080no change
31 Oct 2026, 14:5080no change
31 Oct 2026, 13:5080no change
31 Oct 2026, 12:5080no change
31 Oct 2026, 11:5080no change
31 Oct 2026, 10:5080no change
31 Oct 2026, 09:5080no change
31 Oct 2026, 08:5080no change
31 Oct 2026, 07:5080no change
31 Oct 2026, 06:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.