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Murderer VS Sheriff

Murderer VS Sheriff

A Roblox experience owned by Pyramids' Studio.

Fighting & PvPENduelcombatleaderboard

Murderer VS Sheriff is a Roblox player-vs-player fighting game, created in 2025. Players fight head-to-head against other players. Lifetime visits stand at 40,037,023, the like rating is 79%, and favorites total 896,142, with 1,205 players in the experience at last count.

Description (written by the developer; not a statement by this register)

Welcome to Murderer VS Sheriff! A dueling game where precision and strategy are required. Challenge others to duels, improve your skills, and rise to the top of the leaderboard. 💡 How to Play: - Challenge others to duels. - Improve your skills and stats. - Be among the first on the leaderboard. 🎌 Any method of cheating will result in a permanent ban ⚠️ 👍 Click "Like" if you like the game.

Last updated by the developer 25 Oct 2026, 18:18 UTC.

589
playing (measured 26 Oct 2026, 08:50 UTC)
44,433,102
lifetime visits
80%
liked (8,112 👍 / 2,084 👎)
964,336
favourites (21.7 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1681,1606645895 October 202626 October 2026
500 measurements spanning 21 days, net -230. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–1,309 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 08:50589+57
26 Oct 2026, 07:50532+69
26 Oct 2026, 06:50463+98
26 Oct 2026, 05:50365+34
26 Oct 2026, 04:50331+45
26 Oct 2026, 03:50286-37
26 Oct 2026, 02:50323-67
26 Oct 2026, 01:50390+8
26 Oct 2026, 00:50382+10
25 Oct 2026, 23:50372-59
25 Oct 2026, 22:50431-37
25 Oct 2026, 21:50468-114
25 Oct 2026, 20:50582-211
25 Oct 2026, 19:50793-107
25 Oct 2026, 18:50900-139
25 Oct 2026, 17:501,039-32
25 Oct 2026, 16:501,071-16
25 Oct 2026, 15:501,087-73
25 Oct 2026, 14:501,160+168
25 Oct 2026, 13:50992first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kingy Pack
199 R$
Peacock Pack
199 R$
Devil Pack
199 R$
Jelly Pack
199 R$
Elctro Pack
199 R$
Midnight Pack
199 R$
Demon Pack
99 R$
Demon Gun
99 R$
Demon Scythe
99 R$
VIP
99 R$
2x Xp
69 R$
2x Money
69 R$
2x Coins
59 R$
2x Vote
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,782,298 · 84.4% win
Welcome Back! · welcome4,671,812 · 31.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.521 August 202626 October 2026
1562 measurements spanning 65 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1562
Measured (UTC)% likedChange
26 Oct 2026, 08:5080no change
26 Oct 2026, 07:5080no change
26 Oct 2026, 06:5080no change
26 Oct 2026, 05:5080no change
26 Oct 2026, 04:5080no change
26 Oct 2026, 03:5080no change
26 Oct 2026, 02:5080no change
26 Oct 2026, 01:5080no change
26 Oct 2026, 00:5080no change
25 Oct 2026, 23:5080no change
25 Oct 2026, 22:5080no change
25 Oct 2026, 21:5080no change
25 Oct 2026, 20:5080no change
25 Oct 2026, 19:5080no change
25 Oct 2026, 18:5080no change
25 Oct 2026, 17:5080no change
25 Oct 2026, 16:5080no change
25 Oct 2026, 15:5080no change
25 Oct 2026, 14:5080no change
25 Oct 2026, 13:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.