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JUST JUMP OBBY

JUST JUMP OBBY

A Roblox experience owned by Obstruction.

ObbyENone-button mechanicprecision platformingweekly updates

Description (written by the developer; not a statement by this register)

🎮 One Button. Infinite Fun. 🆕 Brand New Obby Experience 🔘 You only press one button — any button makes you JUMP! 🏁 Can you beat it without rage quitting?? 🧠 Easy to learn, tough to master 🌀 Creative stages that challenge your timing & precision 🔥 Perfect for mobile, PC, and console 🧱 New Stages Every Week ✨ Stay tuned for fresh levels, surprises & updates 🏆 Play now & earn badges 🎉 Earn rank 1 on the leaderboard! tags: obby, adventure, difficulty chart, parkour, jump, only jump, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme, difficult

Last updated by the developer 21 Jul 2025, 07:22 UTC.

0
playing (measured 21 Aug 2026, 00:18 UTC)
300,844
lifetime visits
49%
liked (361 👍 / 383 👎)
690
favourites (2.3 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword!
150 R$
x2 Jumping Power
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome226,892 · 0.00% win
CONGRATS · progression7,192 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.