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RoLive Awards: Grand Show

RoLive Awards: Grand Show

A Roblox experience owned by CΟRΕ Studios.

Social & hangoutENaward showcommunity eventlive stream

Description (written by the developer; not a statement by this register)

RoLive Awards Grand Show is here! 🎉 🏆 RoLive Awards is the official award show of the RoLive community. This annual event brings together streamers, map makers and fans to celebrate creativity and hard work across the platform. ⏰ At June 21st, we will announce the winners of the voting and pick the bests of RoLive in the grand show! Full date and time is: June 21st, 7pm, UTC +1 What you will see: • 🗳️ Results of the 10 fan-voted categories • 👗 Live voting for “Outfit of the Evening” • 🎤 Speeches from the winners and owner's remarks • 🪩 Celebration with scene effects and music • ❓ Surprise announcements ❗️ Roblox servers can host up to 200 players, so join early to secure your spot. How to join: 1. Don't forget to vote for your favorites before the show! 2. Dress up your avatar for the evening 3. Join RoLive on June 21 and you'll be able to join the show from the banner in-game. 4. Watch live, cheer, and celebrate with everyone! 👋 Let's meet up at the show!

Last updated by the developer 2 Jul 2026, 10:33 UTC.

0
playing (measured 10 Aug 2026, 18:45 UTC)
5,311
lifetime visits
89%
liked (55 👍 / 7 👎)
40
favourites (7.5 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

RoLive Awards! · social2,673 · 100.0% win
RoLive Awards Supporter! · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.517 August 2026 — 88 % liked27 September 2026 — 89 % liked27 October 2026 — 89 % liked17 August 202627 October 2026
3 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 00:3689no change
27 Sept 2026, 00:3289+1
17 Aug 2026, 21:3588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.