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Sobrevive a Retrolam en la Casa del Arbol [πŸŽ…]

Sobrevive a Retrolam en la Casa del Arbol [πŸŽ…]

A Roblox experience owned by Fans de Fralioth.

Description (written by the developer; not a statement by this register)

Estas en una casa del arbol con tus amigos pero derrepente aparece una misteriosa figura la cual dice que el cielo empieza a sangrar y derrepente lo que dice se hace realidad y se hacerca a donde estan y no parece tener buenas inteciones TAGS: Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol Retrolam supervivencia casa del arbol

Last updated by the developer 24 Nov 2025, 22:43 UTC.

0
playing (measured 22 Sept 2026, 05:45 UTC)
958
lifetime visits
86%
liked (6 πŸ‘ / 1 πŸ‘Ž)
9
favourites (9.4 per 1k visits)
12 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

NUKE TOOL
199 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gracias por Entrar a Nuestro Juego Β· welcome332 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.