Batak mag Relapse: Tower
A Roblox experience owned by Relapse Station.
AdventureENaudio explorationemotional narrativeatmospheric
Batak mag Relapse: Tower is an adventure experience created on 2025-06-12. It has 3,541,996 lifetime visits, 2,002 favorites, and a 92% like percentage. Currently, 10 users are playing. The description highlights sound-driven exploration and a lonely atmosphere.
Description (written by the developer; not a statement by this register)
Relapse Sometimes, silence is the loudest sound. Relapse is a quiet, emotional experience about isolation, memory, and the sounds we can’t forget. You walk alone through an empty world, guided only by faint echoes, distant music, and your own thoughts. No jumpscares—just a deep feeling of being lost... and maybe trying to be found. 🎧 Sound-driven exploration – Follow subtle audio cues and ambient music to uncover hidden memories. 🌌 Lonely atmosphere – A still, beautiful world where silence speaks volumes. 🕊 Emotionally immersive – Designed to evoke feelings of solitude, reflection, and melancholy. 🔁 Loop-like experience – Things change each time, but the feeling remains. You are alone… But the world is still listening.
Last updated by the developer 11 Jun 2026, 03:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
ModerateMinimum age 16
Descriptors: Social Hangout (Present)
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 12 Nov 2026, 04:45 | 92 | no change |
| 2 Nov 2026, 04:35 | 92 | no change |
| 23 Oct 2026, 04:34 | 92 | no change |
| 13 Oct 2026, 04:33 | 92 | no change |
| 3 Oct 2026, 04:32 | 92 | no change |
| 23 Sept 2026, 04:32 | 92 | no change |
| 3 Sept 2026, 04:30 | 92 | no change |
| 14 Aug 2026, 04:22 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.