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Great Citadel of Exponential Dfficulty Infestation

Great Citadel of Exponential Dfficulty Infestation

A Roblox experience owned by Citadel productions.

ObbyENdifficultyobstacle coursebuilder group

Description (written by the developer; not a statement by this register)

Welcome to GCOEDI! This is a massive project currently in progress by the most talented EJT builders on Roblox. We hope you enjoy our hard work! {CREDITS} Xavier45622: Owner, Innovator, Head builder RobTheObbiest: Head builder, Producer Ginge_2010: Ex Owner, Audio Designer, Builder Maxime78902: Builder, Gameplay Designer Dil7DogeProXD: Builder, Admin [Most recent difficulty built] Happylike [Most recent difficulty done] Blessing V0.44 Part 1 (Alpha)

Last updated by the developer 18 Aug 2026, 03:33 UTC.

0
playing (measured 18 Aug 2026, 05:16 UTC)
2,588
lifetime visits
100%
liked (23 👍 / 0 👎)
30
favourites (11.6 per 1k visits)
12 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 05:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Control panel access ( DONT BUY YET)
75 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join the game · welcome911 · 100.0% win
. · other17 · 0.00% win
Small talk · collection10 · 0.00% win
"WHO LIVES IN A PINAPPLE UNDER DA SEA?!" · secret5 · 0.00% win
A-B-A-N-D-O-N-E-D · secret4 · 0.00% win
ObamaPrism · secret2 · 0.00% win
HUH?? (Unobtainable) · secret0 · 0.00% win
What? (Unobtainable) · secret0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.