🔑 Keys and Knives [SQUID GAME 3]
A Roblox experience owned by Wat3r_Studios.
RoleplayENSquid GameHunter vs HiderRandom Map
🔑 Keys and Knives [SQUID GAME 3] is a roleplay experience created on 2025-06-12. The game has accumulated 2,656,624 lifetime visits and 104,764 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The experience features gameplay based on Keys and Knives mechanics within a Squid Game theme.
Description (written by the developer; not a statement by this register)
Based on Keys and Knives game from Squid Game Season 3 🦑! Knife (Hunter) 🔪 - Eliminate team keys and do not let them escape. - You MUST eliminate a hider to pass. Key (Hider) 🔑 - Find the correct exit using your key, - 3 Keys are needed to unlock the escape door - Keys have 5% chance of spawning in each room - OR survive the timer! Controls: Shift - Sprint 🔪 Collect Knife Skins! 🔪 ⚠️ The map is randomly generated and unexpected bugs may occur. ⚠️ Tags: Squid Game, Keys vs Knives, Squid Game Season 3, Gumball Game, Knives and Keys, Red Light Green Light, Jump Rope
Last updated by the developer 30 Jul 2026, 23:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 07:00 | 94 | no change |
| 14 Aug 2026, 06:53 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.