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[UPD ๐ŸŒธ] Niyah's Baddies Outfit Ideas

[UPD ๐ŸŒธ] Niyah's Baddies Outfit Ideas

A Roblox experience owned by โ€˜ PR3TTY VZN.

Fighting & PvPENFashionAvatar CustomizationCatalog Editor

Description (written by the developer; not a statement by this register)

๐ŸŽ€ Welcome To Niyah's Baddies Outfit Ideas ๐ŸŽ€ ๐Ÿ›๏ธ Looking for The Latest Streetwear Outfit Ideas? Join our game! You won't be disappointed! ๐Ÿ›’ Many fits for you to try on! ๐Ÿ’พ All purchases made in-game will be available in your Roblox inventory โญ Turn down graphics if the game is taking a while to load I DONT OWN MOST OF THE CLOTHING! (CREDS TO CREATORS) MSG ME ON ROBLOX OR DC AND WE WILL 100% REMOVE IT. Outfits made by and inspired by the community and friends. (If your outfit was put in game and you want it to be removed, please send me a DM and i will remove it asap.) Tags: Catalog, Catalog Editor, Outfits, Outfits Ideas, Hair Combos, Outfit Loader, Da hood Outfit Store, Hair Combo, Fits, Matching Fits, Matching Outfits, Hair style, Homestore Try on, Outfits, Matching Outfits, Matching, Hair, Outfit Shop Hair Combos, Avatars, Aesthetic, Da Hood, DH, Steal Outfits, Matching, Dh style, Outfit shop, Cute fits, Y2k

Last updated by the developer 12 Apr 2026, 17:46 UTC.

0
playing (measured 10 Aug 2026, 18:48 UTC)
69,668
lifetime visits
90%
liked (245 ๐Ÿ‘ / 27 ๐Ÿ‘Ž)
1,489
favourites (21.4 per 1k visits)
12 June 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

[NEW ๐ŸŽ€] Niyah's Baddies Outfit Ideas ยท other32,641 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9015 August 2026 โ€” 90 % liked25 August 2026 โ€” 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 89โ€“91 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:5190no change
15 Aug 2026, 14:3690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.