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Slam Royale

Slam Royale

A Roblox experience owned by Slam Labs.

Fighting & PvPENragdoll physicsboulder battleschaotic combat

Slam Royale is a fighting-pvp Roblox experience created on 2025-06-12. The game has accumulated 6,419,940 lifetime visits and holds 8,953 favorites. Currently, 20 players are active. The title maintains a 96% like percentage among users. It features chaotic boulder battles where players swing and launch opponents in an arena setting.

Description (written by the developer; not a statement by this register)

🗿 Welcome to Slam Royale 🗿 Slam your friends in chaotic boulder battles! Swing, launch, and ragdoll your way through the arena in the goofiest, most intense fight of your life. [How To Play] • Equip a boulder from the display! • Run into battle and start swinging! • Attack players to build up your hit counter! • Unlock new boulders with unique abilities! Play with friends, collect wild boulders, and dominate the arena 💥

Last updated by the developer 30 Sept 2025, 01:53 UTC.

20
playing (measured 10 Aug 2026, 15:21 UTC)
6,419,940
lifetime visits
96%
liked (23,129 👍 / 906 👎)
9,116
favourites (1.4 per 1k visits)
12 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

💎 5x Gems
599 R$
Water Titan Boulder
300 R$
Fire Titan Boulder
300 R$
💎 2x Gems
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3396no change
13 Aug 2026, 23:3296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.