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Sonic Network RP [UPDATE 1]

Sonic Network RP [UPDATE 1]

A Roblox experience owned by Blue Paradise Games.

RoleplayENSonic the HedgehogRoleplayingPrototype

Description (written by the developer; not a statement by this register)

NOTICE: This is a prototype build designed to gather player feedback, meaning lots of content is missing! This is an upcoming ambitious Sonic Roleplaying game that seeks to stand out from the rest. We hope you'll consider joining us on this big and long journey to complete this game and realizing its full potential! Cards spawn every 5 minutes and disappear after 10 minutes. Make sure to look around well to find them. Cards spawn every 3 minutes in private servers instead along with buffed rarities. -iceblizzard_storm

Last updated by the developer 6 Mar 2026, 10:11 UTC.

0
playing (measured 10 Aug 2026, 19:51 UTC)
272,285
lifetime visits
75%
liked (726 👍 / 247 👎)
2,058
favourites (7.6 per 1k visits)
12 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Card Radar
150 R$
Maximum Actions
100 R$
VIP
50 R$
Hero Gate +
20 R$
Datawipe Gate
20 R$
Encore Mode
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Adventure Begins! · welcome54,420 · 0.00% win
We're Sonic Heroes! · other46,994 · 0.00% win
Early Believer · other39,100 · 0.00% win
A Blooming Rose · other8,655 · 0.00% win
Dripping In Gold! · other7,838 · 0.00% win
Tag Team Player! · social4,142 · 0.00% win
Fully Realized · other1,059 · 0.00% win
Extra, Extra! · other772 · 0.00% win
Hello, Developer · welcome504 · 0.00% win
Hello, Creator · welcome189 · 0.00% win
Heart Stopped · other185 · 0.00% win
Into The Unknown · other107 · 0.00% win
Special Beginnings! · welcome2 · 0.00% win
Shadows Of Power · other2 · 0.00% win
Unpaid & Unstoppable! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0875no change
15 Aug 2026, 01:5375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.