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Dead Trails [UPDATE]

Dead Trails [UPDATE]

A Roblox experience owned by Mato Studios :).

Last updated by the developer 24 Aug 2025, 09:22 UTC.

0
playing (measured 17 Aug 2026, 10:04 UTC)
255
lifetime visits
100%
liked (12 👍 / 0 👎)
11
favourites (43.1 per 1k visits)
13 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rifle - Permenant
225 R$
Trench Shotgun - Permenant
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Win · progression0 · 0.00% win
Travel 50km · progression0 · 0.00% win
Travel 30km · progression0 · 0.00% win
Travel 40km · progression0 · 0.00% win
Travel 10km · progression0 · 0.00% win
Travel 20km · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.