Combat Shooting
A Roblox experience owned by Manes Studio.
ShooterENcompetitive shooterpvptactical
Description (written by the developer; not a statement by this register)
💥 Combat Shooting – The Next-Gen Competitive Shooter! Battle across tactical maps in fast-paced PvP matches. Score kills, win rounds, and unlock a full arsenal of deadly weapons and game-changing skills! 🔫 **Unlock by Skill** Earn new guns by winning matches or racking up kills. No pay-to-win. Just raw aim and smart plays. 🌍 **Master Multiple Maps** From industrial complexes to urban ruins—each map demands different tactics. 🎯 **1v1 2v2 3v3 Modes** Climb leaderboards, dominate duels, or go trio mayhem. 🏆 **Progression without the Grind** No XP title bloat. You play better, you get better gear. 🎮 Supports Desktop, Mobile, Console 👥 Join our group for bonus rewards & early access updates!
Last updated by the developer 5 Jun 2026, 23:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 05:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.