Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[2x] Nuke-A-Town

[2x] Nuke-A-Town

A Roblox experience owned by VEXO FAMILY.

SimulatorENdestruction simulatorphysics sandboxupgrade mechanics

Description (written by the developer; not a statement by this register)

☢️ Welcome to Nuke-A-Town! ☢️ Unleash nuclear chaos in the most destructive simulator around. 👍 Like the game for more chaotic updates! ⭐ Join The Group to give Suggestions! 💥 HOW TO PLAY 💥 • Build Your own Little Town! • Press the NUKE button • Watch Your town explode in glorious destruction 🔥 • Earn cash for every blast 💵 • Use your money to upgrade your nukes into something truly apocalyptic ☠️ 🚀 COMING SOON 🚀 • Nuke Survival Mode 🧨 Tags: nuke, explosion, simulator, destruction, city, destruction, blast, upgrade, cash game, physics, apocalypse, chaos, sandbox, disaster, exploding, town

Last updated by the developer 30 Apr 2026, 21:25 UTC.

0
playing (measured 11 Aug 2026, 12:07 UTC)
167,865
lifetime visits
31%
liked (319 👍 / 713 👎)
1,149
favourites (6.8 per 1k visits)
13 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Nuke
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Nuke · other81,726 · 0.00% win
Rebirthed · progression15,666 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.