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Vinny SUPREMME

Vinny SUPREMME

A Roblox experience owned by War Hood Offical Group.

Fighting & PvPENfightingchaosadmin powers

Description (written by the developer; not a statement by this register)

Welcome to Vinny SUPREMME, the most unpredictable and chaotic fighting experience on Roblox. 🔥 Step into an arena ruled by custom commands, wild weapons, and overpowered admins who control the game with a single click. This ain’t no ordinary battleground — it’s a warzone where anything can happen. 🛠️ Unlock insane tools 💀 Eliminate your enemies with style 💸 Trigger cash rain and dominate the leaderboard ⚡ Fear the admins... they are Power Full Whether you’re here to fight, flex, or go full crazy, Vinny SUPREMME is built for absolute mayhem. Events drop randomly. Swords get stronger. Players get mad. And YOU? You rise to the top... or get kicked by the gods 💀

Last updated by the developer 17 Aug 2025, 11:44 UTC.

0
playing (measured 17 Aug 2026, 23:50 UTC)
385
lifetime visits
100%
liked (9 👍 / 0 👎)
3
favourites (7.8 per 1k visits)
13 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 23:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Magic Carpet
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Vinny SUPREMME · welcome48 · 0.00% win
Millionaire · other7 · 0.00% win
Billionaire · progression4 · 0.00% win
Dev Killer · secret2 · 0.00% win
Meet Owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.