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[VC] Podcasts 🔊 18+

[VC] Podcasts 🔊 18+

A Roblox experience owned by NDO Studios.

Social & hangoutENvoice chatsocial simulationcontent creation

Voice chat drives [VC] Podcasts 18+, a social hangout from 2025 where players record debates and conversations on stages. It has 57.6 million visits and 71,271 favorites. The like rate is 86 percent; 1,806 players are present.

Description (written by the developer; not a statement by this register)

🎙️ Podcasts Grab a mic, gather your crew, and create stages! Use your voice to record hilarious debates, deep convos, or chaos in your own virtual podcast studio. Talk it out, vibe with friends, and go viral (maybe). Supports: - PC - Mobile - Console ⚠️ DISCLAIMER ⚠️ By creating servers within our game, you agree we reserve the right to close your server for violations against Roblox's TOS and take necessary actions to protect the platform and our community. Server boost or not you are not immune to moderation, no refund policy. Serious + repeat offenses will be dealt with unappealable permanent + strict temporary bans.

Last updated by the developer 2 Nov 2026, 08:47 UTC.

2,037
playing (measured 4 Nov 2026, 03:50 UTC)
60,759,661
lifetime visits
86%
liked (16,344 👍 / 2,564 👎)
74,887
favourites (1.2 per 1k visits)
14 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9212,4341,677.52,03714 October 20264 November 2026
500 measurements spanning 21 days, net +868. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 694–2,661 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
4 Nov 2026, 03:502,037-66
4 Nov 2026, 02:502,103+233
4 Nov 2026, 01:501,870+155
4 Nov 2026, 00:501,715+56
3 Nov 2026, 23:501,659+150
3 Nov 2026, 22:501,509+3
3 Nov 2026, 21:501,506-274
3 Nov 2026, 20:501,780-172
3 Nov 2026, 19:501,952-104
3 Nov 2026, 18:502,056-104
3 Nov 2026, 17:502,160-107
3 Nov 2026, 16:502,267+200
3 Nov 2026, 15:502,067+205
3 Nov 2026, 14:501,862+282
3 Nov 2026, 13:501,580+228
3 Nov 2026, 12:501,352+172
3 Nov 2026, 11:501,180+30
3 Nov 2026, 10:501,150-143
3 Nov 2026, 09:501,293-122
3 Nov 2026, 08:501,415first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Image Permissions
349 R$
Better Profile
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

18+ Verified · other3,296,425 · 29.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.521 August 20264 November 2026
1763 measurements spanning 74 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1763
Measured (UTC)% likedChange
4 Nov 2026, 03:5086no change
4 Nov 2026, 02:5086no change
4 Nov 2026, 01:5086no change
4 Nov 2026, 00:5086no change
3 Nov 2026, 23:5086no change
3 Nov 2026, 22:5086no change
3 Nov 2026, 21:5086no change
3 Nov 2026, 20:5086no change
3 Nov 2026, 19:5086no change
3 Nov 2026, 18:5086no change
3 Nov 2026, 17:5086no change
3 Nov 2026, 16:5086no change
3 Nov 2026, 15:5086no change
3 Nov 2026, 14:5086no change
3 Nov 2026, 13:5086no change
3 Nov 2026, 12:5086no change
3 Nov 2026, 11:5086no change
3 Nov 2026, 10:5086no change
3 Nov 2026, 09:5086no change
3 Nov 2026, 08:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.