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Blueberry Tower

Blueberry Tower

A Roblox experience owned by Unomaster Games.

ObbyENtower climbingparkourmultiplayer

Blueberry Tower is an obby experience created on June 14, 2025. The game has accumulated 838,411 lifetime visits and 80,216 favorites. Currently, zero users are playing. The experience holds a 69% like percentage. It features tower climbing mechanics and stage progression elements.

Description (written by the developer; not a statement by this register)

ʚ Welcome to Blueberry Tower! 💙🫐 Climb unique towers, conquer stages, and have fun with friends! ʚ 블루베리 타워에 오신 것을 환영합니다! 💙 특별한 타워를 오르고, 스테이지를 정복하며 친구들과 함께 즐겨보세요! Commands: "/korblox" "/headless" ʚ Thank you for playing! ʚ 플레이해 주셔서 감사합니다! ʚ Tags (Ignore): blueberry, blue, cute, long, coffee, boba, hello kitty, melody, obby, tower, parkour, stage tower, adventure, new, sanrio tower, mochi stage tower, stage top, rice cake ʚ 태그(무시): 블루베리, 블루, 귀여운, 긴, 커피, 버블티, 헬로키티, 멜로디, 오비, 타워, 파쿠르, 스테이지 타워, 모험, 새로운, 산리오 타워, 모찌 스테이지 타워, 무대상판, 떡상

Last updated by the developer 2 Aug 2025, 16:23 UTC.

0
playing (measured 10 Aug 2026, 16:05 UTC)
838,411
lifetime visits
69%
liked (227 👍 / 100 👎)
80,239
favourites (95.7 per 1k visits)
14 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
249 R$
Coil Bundle
199 R$
Fusion Coil
129 R$
Gravity Coil
99 R$
Speed Coil
99 R$
Teddy Plushie
49 R$
Panda Plushie
49 R$
Unicorn Plushie
49 R$
Kitty Plushie
49 R$
Octopus Plushie
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome591,203 · 100.0% win
You Won! · progression39,259 · 48.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0269no change
14 Aug 2026, 17:0169first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.