SHOCK & AWE
A Roblox experience owned by CRONUS SOFTWORKS.
ShooterENhorde shooterzombiePvE
Description (written by the developer; not a statement by this register)
Designed with keyboard and controller support. Helicopters can be challenging to fly on controller due to ROBLOX limiting your zoom distance on controller, a fix will come eventually, sorry. SHOCK & AWE is a PvE "horde shooter" game with unique and immersive weapon handling, vehicles, (somewhat) thoughtful audio design, and a spin on the classic zombie trope. You have been called upon to defend and retake your homeland from the wretched Plagued, a disease that has begun re-animating its dead victims, making use of their own as well as captured armor and weaponry. Do not underestimate your enemy. Please keep in mind that this is a prototype, and generally, every environment you see will be revised in the future, particularly if it has signs indicating so. All clothing and customization is imported from the Roblox catalog. I cannot log every creator, but thank you for your amazing models and clothing.
Last updated by the developer 9 Jul 2026, 00:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 10:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.