PlateDown!๐ฃ๏ธ๐ฅ [EARLY DEMO]
A Roblox experience owned by Skaylie's projects.
SimulatorENcookingpartyearly-demo
Description (written by the developer; not a statement by this register)
WARNING โ ๏ธโ ๏ธ THIS GAME IS BARELY, A GAME RIGHT NOW. ITS PRACTICALLY JUST THE CAMERA. I'm working hard on making this project a reality But you gotta understand that i have 0 coding experience PlateDown! Is a "PlateUp!" inspired game hoping to provide a cheaper and more accessible game to play with friends (Basically the roblox temu ver.) (Yes, the name is subject to change I just thought it was hilarious and unoriginal as hell LOL) Thumbnail art by Gabbybytes (I'll take the art down if requested <3.) DONE: Camera Circle color changing Spawn assigning (Support for inf players) SEMI DONE: Picking up stuff (Cooking, meat states, etc) - The HoldManager (what handles if youre holding something or not) is complete, I havent managed to make an animation tied to it, though TO DO: Full furniture system (Like, moving stuff ingame) Custom avatars for the game CREDIT: KayneShawn (Skaylie): Director, coder to some extent (i'm complete bum at it) Kayneshawn2: Animator Viktorvik2: Builder
Last updated by the developer 13 Jun 2026, 17:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 02:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.