Contract: Distorted Realms [Pre-Alpha|v2.22]
A Roblox experience owned by Gathering And Yearning.
Fighting & PvPEN1v15 JuggernautFightingAnomalous/SCP-style
Description (written by the developer; not a statement by this register)
You, out of every other version of yourself, had managed to escape from a certain anomalous realm, although stuck in your little spaceship as you're floating hopelessly in space, before a mysterious organization found you stranded near their base. They called themselves the [COMPANY], and they want you to aid them in their unknown goal. a low-budget 1v15 juggernaut/fighting game based on multiple media with our own spins. Inspired by: Reality Compromised, Item Asylum, Critical Strike, Project Moon(Limbus Company), Freak Fortress 2, and Many mores! While this game may contain licensed music(we're trying not to use them), they are to be replaced with custom-made OSTs. Everything is still heavily WIP. Note: As of now, baht reward is still in testing and data may be meddled with on full release. CONSOLE CONTROL: * R2 = M1 * R1 = E * L1 = R * L2 = F * L3 + ButtonB = Q * DPadUp = Tool 1 * DPadLeft = Tool 2 * DPadRight = Tool 3 Press any key to proceed with dialogues.
Last updated by the developer 2 Aug 2026, 03:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.