[OFFICIAL VERSION V1] LONG WIND - CHINA'S NEW REFORM ZONE
A Roblox experience owned by [CPLA] Chinese People's Liberation Army|中国人民解放军.
RoleplayENrole-playingmilitary simulationgovernment official
Description (written by the developer; not a statement by this register)
The wind is still blowing, at the turn of the century. After 2000, we stepped into a new century full of unknowns. The world's sail set off again, where dawn and darkness coexisted, ideals and challenges remained! We will write a new chapter in this millennium. - Our new game "114 Special Zone: Long Wind Not Yet Over" 😎 -It is the prelude to China's new reform pilot area, a newly established and built reform zone! -Players can play as an army/police/government official or as a civilian to experience rural life - If you like our game, please give us a thumbs up! Join our GROUP Tags: 114, 114 Special Zone, China, Role-playing, Military, CPLA This game is virtual and is only for entertainment. Do not bring it into reality! -Wdgj_258 Fashion Design -Thanks to DD-SPH for the open source system.
Last updated by the developer 9 Aug 2026, 19:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:50 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 04:48 | 75 | -1 |
| 25 Aug 2026, 02:51 | 76 | no change |
| 15 Aug 2026, 02:46 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.