Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
EMPIRE RNG [FRIEND BOOST]

EMPIRE RNG [FRIEND BOOST]

A Roblox experience owned by Chick-fil-A Studios.

SimulatorENRNGHistoryGacha

Description (written by the developer; not a statement by this register)

A GAME WHERE YOU ROLL FOR EMPIRES! 🌍GET YOUR FAVORITE COUNTRY OR EMPIRE! FOR EXAMPLE: - 🇵🇱 POLISH-LITHUANIAN COMMONWEALTH! - 🇲🇳 MONGOL EMPIRE! - 🇧🇬 SECOND BULGARIAN EMPIRE! 🍀TEST YOUR LUCK! 🚩UNLOCK 120+ AURAS! 🚀TRAVEL THE ISLANDS TO GET MORE BOOSTS! 🕹️PLAY MINIGAMES FOR BOOSTS SUCH AS: - ♟️CHESS! - 🪙 A SIMPLE COINFLIP? - 🏃OBBIES! 🛕DO YOU HAVE WHAT IT TAKES TO MAKE IT TO YOUR CREATOR? 💵USE CODE "Yakub" FOR 5000 COINS! 🎲USE CODE "RespectIndia" FOR 2x MULTIPLIER! 👍LIKE THE GAME AND JOIN THE GROUP FOR 20% EXTRA LUCK!

Last updated by the developer 16 Jul 2026, 09:17 UTC.

0
playing (measured 12 Aug 2026, 07:04 UTC)
94,387
lifetime visits
81%
liked (526 👍 / 121 👎)
510
favourites (5.4 per 1k visits)
15 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X LUCK
250 R$
QUICKROLL
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome44,282 · 0.00% win
1 Roll · other41,877 · 0.00% win
100 Rolls · collection7,629 · 0.00% win
1000 Rolls · collection846 · 0.00% win
10000 Rolls · collection74 · 0.00% win
100000 Rolls · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.