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🏏 TUNG TUNG SAHUR SURVIVE THE LAVA🔥

🏏 TUNG TUNG SAHUR SURVIVE THE LAVA🔥

A Roblox experience owned by DreammCatcher Studio.

SurvivalENsurvivallava obstacleleaderboard

Description (written by the developer; not a statement by this register)

🏏 TUNG TUNG SAHUR SURVIVE THE LAVA🔥 Welcome to Survival the LAVA! – the ultimate test of speed, skill, and survival! 🌪️🔥 A towering wall of lava is racing toward you, and there’s only one mission: Run. Climb. Survive. 🏃‍♂️💨 ⚡ Dodge deadly obstacles 🧗 Reach higher ground before it’s too late 🎒 Unlock epic gear & upgrades 🤝 Play solo or team up with friends 🏆 Earn coins & dominate the leaderboard But beware… each round the lava gets faster, hotter, and deadlier! 🌡️ 💥 Are you brave enough to take on the challenge? 💥

Last updated by the developer 31 Oct 2025, 13:12 UTC.

0
playing (measured 12 Aug 2026, 00:04 UTC)
108,052
lifetime visits
88%
liked (147 👍 / 20 👎)
8,130
favourites (75.2 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troll Panel
399 R$
VIP
399 R$
Grapple Hook
250 R$
Magic Carpet
199 R$
50% Laser Gun
199 R$
Burger
149 R$
Jetpack
149 R$
20% Gravity Coil
99 R$
10% Speed Coil
99 R$
BoomBox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!88,910 · 0.00% win
WINNER! · progression7,057 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.