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Booga Booga Infinity [MOVED TO NEW GAME]

Booga Booga Infinity [MOVED TO NEW GAME]

A Roblox experience owned by Booga Booga Infinity Group.

OtherENredirectexternal link

Description (written by the developer; not a statement by this register)

NEW GAME: https://www.roblox.com/games/104818419642230/Booga-Booga-Isles

Last updated by the developer 17 May 2026, 00:33 UTC.

0
playing (measured 11 Aug 2026, 01:46 UTC)
475,124
lifetime visits
56%
liked (450 👍 / 356 👎)
1,058
favourites (2.2 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
750 R$
OP Pick [1,000 DMG]
450 R$
DOUBLE MOJO
400 R$
Maroon Tag
299 R$
No Hunger Drain
200 R$
Advanced Cosmetics 🤠
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 LVL · progression11,665 · 0.00% win
1000 LVL · progression1,926 · 0.00% win
2000 LVL · progression780 · 0.00% win
2500 LVL · progression559 · 0.00% win
5000 LVL · progression124 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 October 2026 — 56 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:1856no change
14 Aug 2026, 21:3556first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.