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[๐ŸŒ‹] ๐Ÿš— Steal a Vehicle

[๐ŸŒ‹] ๐Ÿš— Steal a Vehicle

A Roblox experience owned by Hoiandbai Games.

SimulatorENvehicle thefttycoonrebirth

Steal a Vehicle is a simulator experience created on 2025-06-16. It has recorded 4,803,062 lifetime visits and 3,983 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description outlines mechanics including purchasing cars, stealing vehicles, earning cash, rebirthing, and offline earnings.

Description (written by the developer; not a statement by this register)

๐ŸŽฎ Welcome to Steal a Vehicle! โญ Like the game and join our group for updates! How to Play: ๐Ÿš— Purchase your first car ๐Ÿ•ต๏ธโ€โ™‚๏ธ Sneak in and steal other players vehicles! ๐Ÿ’ฐ Earn Cash ๐Ÿ”ฅ Rebirth to boost your progress ๐ŸŽ’ Grab gears and mess with other players! ๐Ÿ’ฐ Your cars earn cash offline! โค๏ธ Have fun!

Last updated by the developer 5 Aug 2026, 10:49 UTC.

0
playing (measured 10 Aug 2026, 19:32 UTC)
4,803,062
lifetime visits
87%
liked (1,946 ๐Ÿ‘ / 293 ๐Ÿ‘Ž)
3,977
favourites (0.8 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
499 R$
2x Cash
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome1,879,982 ยท 28.6% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

8714 August 2026 โ€” 87 % liked3 September 2026 โ€” 87 % liked3 October 2026 โ€” 87 % liked14 August 20263 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 86โ€“88 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 02:0687no change
3 Sept 2026, 01:5387no change
14 Aug 2026, 01:5287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.