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Jump Into Brainrot

Jump Into Brainrot

A Roblox experience owned by Dizzy Experiences.

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Jump Into Brainrot is a Roblox experience created on June 16, 2025. The game has accumulated 5,504,516 lifetime visits and 77,621 favorites. It maintains an 82% like percentage. Currently, zero users are playing the experience. The genre field is listed as null.

Description (written by the developer; not a statement by this register)

Welcome to Jump Into Brainrot! Can you make it to the top? Like👍 and Favorite⭐ for new updates!

Last updated by the developer 21 Jan 2026, 21:26 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
5,504,516
lifetime visits
82%
liked (1,074 👍 / 239 👎)
77,618
favourites (14.1 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet!
749 R$
Portal Gun!
699 R$
Balloons!
649 R$
Jetpack!
599 R$
Sword!
399 R$
Grapple Hook!
249 R$
Fusion Coil!
229 R$
Slap Hand!
199 R$
Gravity Coil!
149 R$
Trowel!
99 R$
Boombox!
79 R$
Speed Coil!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8214 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:5082no change
14 Aug 2026, 00:4982first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.