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[UPD ⭐] Pillow Tower!

[UPD ⭐] Pillow Tower!

A Roblox experience owned by Luataun Studio.

Tower defenseENtrollclimbingphysics

Description (written by the developer; not a statement by this register)

Welcome to Pillow Tower! 🛏️ Climb a massive Troll Tower where players don’t slap… they use PILLOWS. Get launched, pushed, trolled, and betrayed as you try to reach the top. The tower is WAY longer, harder, and more chaotic than normal troll towers. 💥 Get hit by flying pillows 🧗 Climb an insanely tall tower 😂 Troll (or be trolled) 🏆 Try to reach the top without falling ⚠️ Warning: Expect rage, laughs, and unexpected moments. Can you survive the climb… or will a pillow send you back to the bottom? 👍 Like & Favorite for more updates!

Last updated by the developer 1 Jan 2026, 12:42 UTC.

0
playing (measured 12 Aug 2026, 19:02 UTC)
2,870
lifetime visits
88%
liked (22 👍 / 3 👎)
285
favourites (99.3 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin !
14,286 R$
itswsnormal
10,000 R$
500
8,572 R$
zzzz
3,000 R$
Noth
2,001 R$
700
1,500 R$
Cannon
300 R$
Flying !
75 R$
ff
54 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Pillow Tower · welcome1,828 · 0.00% win
Met Haziq · social220 · 0.00% win
Met Owner ! · other178 · 0.00% win
WOAH · other4 · 0.00% win
Water Bottle · other3 · 0.00% win
1K Event · other3 · 0.00% win
Party Event · social2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.