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Build a Theme Park 🎡

Build a Theme Park 🎡

A Roblox experience owned by BuildBlocks Games.

TycoonENtycoonbuildingtheme park

Build a Theme Park 🎡 is a tycoon experience created on 2025-06-16. It has recorded 978,349 lifetime visits and 1,493 favorites. The current like percentage stands at 65. Zero users are playing now. The description notes a weather update with new effects and states the game is in beta, expecting balancing changes and bugs.

Description (written by the developer; not a statement by this register)

🎡 Welcome to Build a Theme park! 🎡 WEATHER UPDATE 4: 🌧️ Over 9 new weather effects! 🌈 Get boosts on your rides & stalls 🌠 Collect all crazy effects! [ THIS GAME IS IN BETA!! EXPECT BALANCING TO CHANGE & FOR LOTS OF BUGS ] Are you ready to build your very own theme park? Grab blueprints from the shop when they restock, build awesome rides and stalls, then sell them to the scrapyard for money! Show your cool creations to your friends and have tons of fun! [How To Build Rides & Stalls] • Equip your blueprint you want to build! • Place the blueprint in your park wherever you want! • Wait to see it start building! • After its fully build, it is time to collect the items! ✨ Remember, your Themepark builds while you are offline ✨ ❤️ Make sure to like and favorite the game if you enjoy! Thank you for playing! 🎢

Last updated by the developer 15 Apr 2026, 17:26 UTC.

0
playing (measured 11 Aug 2026, 02:31 UTC)
978,349
lifetime visits
65%
liked (450 👍 / 246 👎)
1,494
favourites (1.5 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

🎢 Build a Theme Park · progression668,091 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:4965no change
14 Aug 2026, 15:4765first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.