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🗑️Dumpster Dive!

🗑️Dumpster Dive!

A Roblox experience owned by Steel Sharpens Steel.

SimulatorENtrash simulatorsteal mechanicrebirth system

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Dumpster Dive! 👍 Like the game and join the group Please reports bugs/ideas in group wall! Join Group to get special chat tag! How to Play: 🗑️ Buy a piece of Trash 🥷 Steal Trash from other players 💸 Generate money 🐦‍🔥 Rebirth ✋ Buy crowbars and troll gear to troll other players! 💻 Supports Desktop, Mobile, Console and Tablet players As the saying always goes, "One man's trash is another man's treasure" Tags: steal a..., banana, trash, trash collector, dumpster, junkyard, trash simulator, garbage, trash tycoon, trash hunt, trash pvp, dump diving, trash rebirth, dumpster fire, banana peel, soda can, crumpled paper, old tv, trash sell

Last updated by the developer 11 Jul 2026, 15:22 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
230,409
lifetime visits
59%
liked (333 👍 / 232 👎)
655
favourites (2.8 per 1k visits)
16 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin!
12,999 R$
x2 Cash!
399 R$
Invisibility Cloak!
349 R$
Rainbow Carpet!
249 R$
Teleport to base!
199 R$
Rainbow Crowbar!
129 R$
Boombox!
99 R$
Golden Crowbar!
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome163,070 · 100.0% win
10K Cash · other23,322 · 0.00% win
100k Cash · collection16,054 · 0.00% win
1M Cash · collection9,306 · 0.00% win
1 Rebirth · progression6,089 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5915 August 2026 — 59 % liked14 September 2026 — 59 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 05:3159no change
15 Aug 2026, 03:1659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.