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[RELEASE! ⛏️] Prison Mine!

[RELEASE! ⛏️] Prison Mine!

A Roblox experience owned by NoSkills Studios.

SimulatorENminingprogressionidle

Description (written by the developer; not a statement by this register)

⛏️ Prison Mine The ultimate Roblox prison experience! Start as a humble miner and work your way up through 30+ ranks by breaking blocks and earning currency. 🎯 What You Do Mine blocks to earn money and climb ranks Upgrade pickaxes (12+ types from Stone to Glass) Roll enchantments to boost speed, power, and rewards Discover rare ores like Gold, Diamond, Ruby, and Amethyst ⭐ Key Features Auto-resetting mines - Always fresh ore to find Progressive rank system - From Noob to SSS Enchantment system - Boost your pickaxe stats Mobile-friendly - Play anywhere

Last updated by the developer 8 Jul 2025, 18:06 UTC.

0
playing (measured 13 Aug 2026, 14:47 UTC)
434
lifetime visits
57%
liked (4 👍 / 3 👎)
3
favourites (6.9 per 1k visits)
17 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
800 R$
VIP
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

57676221 August 2026 — 67 % liked1 October 2026 — 57 % liked21 August 20261 October 2026
2 measurements spanning 41 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 08:3157-10
21 Aug 2026, 12:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.