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japanese gangster sandbox [alpha]

japanese gangster sandbox [alpha]

A Roblox experience owned by Konethorix’s Studio.

Sandbox & buildingENsandboxgangstermultiplayer

Japanese Gangster Sandbox [Alpha] is a sandbox-building experience created on June 17, 2025. It has recorded 1,621,950 lifetime visits and 10,625 favorites. The title maintains a 90% like percentage with 10 concurrent players. Originally designed as a singleplayer sandbox, it now features multiplayer functionality allowing users to interact within the same server environment.

Description (written by the developer; not a statement by this register)

THIS RELEASE IS ONLY FOR PROOF OF CONCEPT SO FAR 6/3/2026: the long awaited multiplayer mode has been released, now you can beat up eachother in the same server !!! this game was (formerly) designed to be a singleplayer sandbox game. sandbox in the sense that you can spawn and customize any bots you want, as well as yourself. main goal of the game is to make people feel good. in other words, it's a casual game successor of jojo pose sim

Last updated by the developer 24 Jul 2026, 11:35 UTC.

10
playing (measured 10 Aug 2026, 16:15 UTC)
1,621,950
lifetime visits
90%
liked (2,754 👍 / 296 👎)
10,680
favourites (6.6 per 1k visits)
17 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:153first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3690no change
14 Aug 2026, 11:3590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.