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Teleport Hub (Iacimon)

Teleport Hub (Iacimon)

A Roblox experience owned by valentine's demo.

OtherENhuboutfit gamesteleportation

Description (written by the developer; not a statement by this register)

teleporters to all my outfit games :D

Last updated by the developer 16 May 2026, 16:26 UTC.

0
playing (measured 11 Aug 2026, 19:53 UTC)
129,722
lifetime visits
74%
liked (40 👍 / 14 👎)
88
favourites (0.7 per 1k visits)
17 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome105,362 · 100.0% win
met the owner! · social19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.515 August 2026 — 73 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 08:4874+1
15 Aug 2026, 08:4773first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.