Find the Grow a Garden Items [245]
A Roblox experience owned by Statistical.
ObbyENFind the...Scavenger HuntGrow a Garden
Find the Grow a Garden Items [245] is an obby experience created on 2025-06-17. The game has accumulated 1,344,153 lifetime visits and 2,487 favorites. It maintains a 90% like percentage. Currently, zero players are active. The experience features 245 collectible items inspired by Grow a Garden.
Description (written by the developer; not a statement by this register)
👋 Welcome to Find the Grow a Garden Items , your only goal is to find items from Grow a Garden and have fun while doing so. Bring some friends to help each other find all the items and all have a great time! 🥳Favorite, like, and join our group to be notified for the newest updates! 🔎Currently there are 245 items to be found! 🌱 This game is inspired by Grow a Garden's items — all credit goes to Jandel their talented development team. No copyright infringement intended. This game is made out of appreciation for the original work. Image icons and thumbnails belong to the Grow a Garden development team Tags: Find, Grow A Garden, Items, Games, New, Find A, Scavenger Hunt, Hunt
Last updated by the developer 15 Jun 2026, 03:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.