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Classic Clash [BETA]

Classic Clash [BETA]

A Roblox experience owned by Gearmax Studios.

Fighting & PvPENfightingPvPweapon-unlock

Description (written by the developer; not a statement by this register)

Classic Clash is a classic roblox themed fighting game, re-imagined into a more modern version of classic roblox fighting. In our game you can: ⚔️Fight Other Players, and Become a Champion 💰Become Rich by Killing and Winning For More Currency 🔓Unlock tons of new and rare weapons to become even more powerful 👁️Spectate Entertaining Battles! 🛠️Craft Your Dream Loadout and Expand Your Arsenal! ❓Explore New Maps, Unlock Achievements, and Uncover Secrets! --CREDITS-- Scripters - harmeleon53, madsoldier1 Modelers - madsoldier1, Smilingotter663 UI - madsoldier1, harmeleon53 Icon/Thumbnail Artist - Duffable Gamepass/Badge Artist - mikey5064at LIKE THE GAME & JOIN OUR GROUP FOR MORE UPDATES!

Last updated by the developer 23 Jun 2026, 05:04 UTC.

0
playing (measured 14 Aug 2026, 21:17 UTC)
1,002
lifetime visits
73%
liked (22 👍 / 8 👎)
10
favourites (10.0 per 1k visits)
17 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 21:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ice Claws
699 R$
Fusion Coil
500 R$
Invisibility Cloak
349 R$
2x Coins
299 R$
Missile Strike
149 R$
Decoy Deploy
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome284 · 0.00% win
Winner · progression40 · 0.00% win
Parkour Pro · progression35 · 0.00% win
Thousandaire · collection8 · 0.00% win
Unstoppable · progression4 · 0.00% win
Champion · progression2 · 0.00% win
Bouncer · other1 · 0.00% win
Shopaholic · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.